By Police Marksman Staff
Each issue of The Police Marksman will feature a “Course of Fire” that police officers can use for their own department’s training. Training courses can be shared and used “as is” or you may wish to modify them as needed. If you have a firearms course that has worked well with your own department’s range training, send it to us and we’ll pay you $50 if it’s chosen to be shared here. Try to keep the round count at a single box of 50 rounds for pistol courses as we know today’s ammo budgets are challenging. Courses with movement, cover, shields, low light, etc. are beneficial to all police officers, so follow the standard instructional format like this issue’s course and e-mail it to us at email@example.com.
Required Items and Materials:
- Silhouette targets with 8 ½-inch x 14-inch centermass or similar
- Pen and notebook
- Chair to simulate squad car driver’s seat
- Officers need three magazines and duty belt/holster
- Total of 50 rounds
The goal of this course is to perform real-world scenarios on the range for close-quarters duty pistol engagements.
This drill will affirm an officer’s ability to draw and fire their duty pistol one and two handed at close quarters distances common when speaking with a subject or needing to fire from within a squad car.
A. Introduce self
B. State your qualifications
C. Explain course of fire as described in Body
- Explain why close quarters shooting is important.
A. Officers may have to shoot quickly from very close quarters.
B. Extreme close distance (1 yard) may require officer to shove subject wth one hand while drawing with the strong hand (to knock away a weapon).
C. The need to draw and fire while engaged in common tasks (note taking) requires dropping items and moving off line left or right while drawing.
D. Firing from a seated position (in a squad car or possibly other situations) may require one hand firing. Care must be taken when firing across the body (right hand shooter firing to the left) to keep the non-dominant hand/arm/shoulder out of the way.
E. Number of rounds fired will be two to three at close quarters to immediately stop the threat (subject drawing a handgun). Command to fire is, “GUN!” to simulate a sudden confrontation with an armed assailant (as oppossed to commands of, “Up” or “Go” or “Fire” or a beep/whistle.
A. Course of Fire on the range
- At 1 yard line, upon the command of, “GUN!” officer shoves target with support hand, takes one step left or right while drawing, and fires 3 rounds center mass with strong hand only. Repeat three times for a total of 9 rounds fired.
- At 3 yard line, officer stands with pen/paper and takes notes given by Range Officer. Upon command of, “GUN!” officer drops pen/paper, takes one step left or right while drawing, and fires 3 rounds center mass from two-hand hold. Repeat four times for a total of 12 rounds fired.
- At 7 yard line, facing target, upon the command of, “GUN!” officer takes one step left or right while drawing and fires 2 rounds center mass and 1 round to the head (drug/armor drill). Repeat three times for a total of 9 rounds fired.
- At 7 yard line, officer starts seated in chair facing left of target. Upon command of, “GUN!” officer draws and fires 2 rounds strong hand only, pointing at target to the right (simulation of firing out passenger side car window for a right-handed officer). Repeat three times for a total of 6 rounds fired.
- At 7 yard line, officer starts seated in chair facing target. Upon command of, “GUN!” officer draws and fires 2 rounds from a two-hand hold (simulation of firing through windshield). Repeat four times for a total of 8 rounds.
- At 7 yard line, officer starts seated in chair facing right of target. Upon command of, “GUN!” officer draws and fires 2 rounds strong hand only, pointing at target to the left (simulation of firing out driver side car window for a right-handed officer). Repeat three times for a total of 6 rounds fired.
B. Scoring is Pass/Fail, percentage of hits in the center mass area (usually 70–75%)
B. Thanks PM